local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
L0_1 = {}
L0_1.group_id = 250030010
L1_1 = {}
L1_1.gear_group_id = 250030001
L1_1.group_id = 250030010
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.sum = 12
L4_1.min = 4
L4_1.max = 6
L4_1.suite = 2
L3_1[1] = L4_1
L2_1[1] = L3_1
L3_1 = {}
L4_1 = {}
L4_1.sum = 12
L4_1.min = 4
L4_1.max = 6
L4_1.suite = 2
L3_1[1] = L4_1
L2_1[2] = L3_1
L3_1 = {}
L4_1 = {}
L4_1.sum = 12
L4_1.min = 4
L4_1.max = 6
L4_1.suite = 2
L3_1[1] = L4_1
L2_1[3] = L3_1
L3_1 = {}
L4_1 = {}
L4_1.sum = 12
L4_1.min = 4
L4_1.max = 6
L4_1.suite = 2
L3_1[1] = L4_1
L2_1[4] = L3_1
tide_defs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 10001
L3_1.monster_id = 21010102
L4_1 = {}
L4_1.x = 61.574
L4_1.y = 0.505
L4_1.z = -13.465
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 274.863
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L2_1[10001] = L3_1
L3_1 = {}
L3_1.config_id = 10002
L3_1.monster_id = 21020201
L4_1 = {}
L4_1.x = 61.379
L4_1.y = 0.506
L4_1.z = -12.122
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 269.887
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L2_1[10002] = L3_1
L3_1 = {}
L3_1.config_id = 10003
L3_1.monster_id = 21020201
L4_1 = {}
L4_1.x = 60.604
L4_1.y = 0.502
L4_1.z = -12.188
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 273.418
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L2_1[10003] = L3_1
L3_1 = {}
L3_1.config_id = 10004
L3_1.monster_id = 22010201
L4_1 = {}
L4_1.x = 60.107
L4_1.y = 0.54
L4_1.z = -13.609
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 142.813
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L2_1[10004] = L3_1
L3_1 = {}
L3_1.config_id = 10006
L3_1.monster_id = 22010201
L4_1 = {}
L4_1.x = 59.597
L4_1.y = 0.507
L4_1.z = -11.179
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 142.813
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L2_1[10006] = L3_1
L3_1 = {}
L3_1.config_id = 10019
L3_1.monster_id = 21010102
L4_1 = {}
L4_1.x = 61.671
L4_1.y = 0.507
L4_1.z = -11.978
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 274.863
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L2_1[10019] = L3_1
L3_1 = {}
L3_1.config_id = 10020
L3_1.monster_id = 21010102
L4_1 = {}
L4_1.x = 61.625
L4_1.y = 0.51
L4_1.z = -11.461
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 274.863
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L2_1[10020] = L3_1
L3_1 = {}
L3_1.config_id = 10021
L3_1.monster_id = 21010102
L4_1 = {}
L4_1.x = 61.365
L4_1.y = 0.511
L4_1.z = -14.714
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 274.863
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L2_1[10021] = L3_1
L3_1 = {}
L3_1.config_id = 10022
L3_1.monster_id = 23010101
L4_1 = {}
L4_1.x = 60.717
L4_1.y = 0.506
L4_1.z = -11.41
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 274.863
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L2_1[10022] = L3_1
L3_1 = {}
L3_1.config_id = 10023
L3_1.monster_id = 23010301
L4_1 = {}
L4_1.x = 62.577
L4_1.y = 0.507
L4_1.z = -13.258
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 274.863
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L2_1[10023] = L3_1
L3_1 = {}
L3_1.config_id = 10024
L3_1.monster_id = 21020201
L4_1 = {}
L4_1.x = 61.284
L4_1.y = 0.505
L4_1.z = -12.195
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 273.418
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L2_1[10024] = L3_1
L3_1 = {}
L3_1.config_id = 10025
L3_1.monster_id = 21020201
L4_1 = {}
L4_1.x = 61.414
L4_1.y = 0.505
L4_1.z = -12.182
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 273.418
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L2_1[10025] = L3_1
L3_1 = {}
L3_1.config_id = 10026
L3_1.monster_id = 21020201
L4_1 = {}
L4_1.x = 61.401
L4_1.y = 0.549
L4_1.z = -15.486
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 273.418
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L2_1[10026] = L3_1
L3_1 = {}
L3_1.config_id = 10028
L3_1.monster_id = 21010102
L4_1 = {}
L4_1.x = 60.046
L4_1.y = 0.501
L4_1.z = -12.371
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 274.863
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L2_1[10028] = L3_1
L3_1 = {}
L3_1.config_id = 10029
L3_1.monster_id = 21010102
L4_1 = {}
L4_1.x = 60.0
L4_1.y = 0.502
L4_1.z = -11.854
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 274.863
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L2_1[10029] = L3_1
L3_1 = {}
L3_1.config_id = 10030
L3_1.monster_id = 21010102
L4_1 = {}
L4_1.x = 59.74
L4_1.y = 0.562
L4_1.z = -15.107
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 274.863
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L2_1[10030] = L3_1
L3_1 = {}
L3_1.config_id = 10031
L3_1.monster_id = 21010102
L4_1 = {}
L4_1.x = 59.949
L4_1.y = 0.54
L4_1.z = -13.858
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 274.863
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L2_1[10031] = L3_1
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 10007
L3_1.gadget_id = 70350036
L4_1 = {}
L4_1.x = -36.341
L4_1.y = 4.67
L4_1.z = -32.425
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 100.296
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L2_1[10007] = L3_1
L3_1 = {}
L3_1.config_id = 10008
L3_1.gadget_id = 70300118
L4_1 = {}
L4_1.x = -36.292
L4_1.y = 4.67
L4_1.z = -32.381
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 100.296
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L2_1[10008] = L3_1
L3_1 = {}
L3_1.config_id = 10009
L3_1.gadget_id = 70350023
L4_1 = {}
L4_1.x = -36.341
L4_1.y = 4.67
L4_1.z = -32.425
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 100.296
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.persistent = true
L2_1[10009] = L3_1
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 10027
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 5
L4_1 = {}
L4_1.x = 3.072
L4_1.y = 0.835
L4_1.z = -10.216
L3_1.pos = L4_1
L2_1[10027] = L3_1
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1010027
L3_1.name = "ENTER_REGION_10027"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = "2"
L3_1.condition = ""
L3_1.action = "action_EVENT_ENTER_REGION_10027"
L3_1.trigger_count = 0
L2_1[1] = L3_1
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "deadMonster"
L3_1.value = 0
L3_1.no_refresh = false
L4_1 = {}
L4_1.configId = 2
L4_1.name = "hasFinished"
L4_1.value = 0
L4_1.no_refresh = false
L2_1[1] = L3_1
L2_1[2] = L4_1
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 10007
L6_1 = 10008
L7_1 = 10009
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 10027
L4_1[1] = L5_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ENTER_REGION_10027"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 10001
L7_1 = 10019
L8_1 = 10020
L9_1 = 10021
L10_1 = 10028
L11_1 = 10029
L12_1 = 10030
L13_1 = 10031
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L5_1[6] = L11_1
L5_1[7] = L12_1
L5_1[8] = L13_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L6_1 = 10027
L5_1[1] = L6_1
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ENTER_REGION_10027"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L7_1 = 10002
L8_1 = 10003
L9_1 = 10024
L10_1 = 10025
L11_1 = 10026
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L6_1[4] = L10_1
L6_1[5] = L11_1
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L7_1 = 10027
L6_1[1] = L7_1
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "ENTER_REGION_10027"
L6_1[1] = L7_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L8_1 = 10004
L9_1 = 10006
L10_1 = 10022
L11_1 = 10023
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L7_1[4] = L11_1
L6_1.monsters = L7_1
L7_1 = {}
L6_1.gadgets = L7_1
L7_1 = {}
L8_1 = 10027
L7_1[1] = L8_1
L6_1.regions = L7_1
L7_1 = {}
L8_1 = "ENTER_REGION_10027"
L7_1[1] = L8_1
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
suites = L2_1
function L2_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.RemoveEntityByConfigId
  L3_2 = A0_2
  L4_2 = 0
  L5_2 = EntityType
  L5_2 = L5_2.MONSTER
  L6_2 = A1_2.param3
  L2_2(L3_2, L4_2, L5_2, L6_2)
  L2_2 = 0
  return L2_2
end
action_EVENT_ENTER_REGION_10027 = L2_1
L2_1 = require
L3_1 = "TowerDefense_Monster"
L2_1(L3_1)
